Hi Everyone,
After months of work is now finally over
The screenpack/lifebar/fullGame is finally in Inspired by the game: Capcom VS SNK 2.
DOWNLOADS:
CVS REDUX Full Game (Beta) (update time to time):
https://www.mediafire.com/folder/rc3y3cu7h38hx/CVSR
CVS REDUX SCREENPACK (16/11/2024) :
https://drive.google.com/file/d/1V1BuyGjvVuu985qgKt9J0uzYZDLGaaHa/view?usp=drive_link
CVS REDUX FOLDER (Old) :
https://drive.google.com/drive/folders/1Tu1y7z10b9MUW2JOXI46dvWNgPIs5R84?usp=sharing
Changelogs:
Full Game (BETA):
Another Tiny Update:
Updated engine to the latest Nightly.
added 2 new pots Characters (both is in Under Darkstaken's Slot team) :
Hsien-Ko (Lei-Lei) By POTS
Felicia By Jesuszilla
Finally Fixed Timeover from spawning a ko and make over. wait to 150 ticks instead of 75.
Tiny Update:
Reupdated Yamazaki to replace R@CE to Knuckles8864's version.
Reupdated POTS Characters: Cammy, E.Honda, Nakoruru and Shin Akuma.
Fixed Orochi Iori Portrait as I forgot to add it in after updating him.
Removed most of the stages. (too many stages as I decided to keep using CVS Stages)
Updated Engine to the latest Nightly build.
Few POTS Characters updated.
London stage replaced with 3d set by Violin Ken widescreen patched by Xcheatdeath.
Removed some Announcers from cvsfx to replace with POTS CVS Communicator (thanks to him for making it sounded like from the real game version).
Screenpack/Lifebar:
16/11/2024:
Mis-worded on the readme.
Active tag Updated for latest Nightly.
18/09/2024:
Huge Lifebar overhauls with several additional features from ikemen
seperated guard and stun bars and now under the top bar
addons with the new active tag by POTS
3.00:
Renamed this screenpack to Capcom VS SNK REDUX Instead of CVS:HD.
New Intro and Title
Fixed Menu, Select and Versus adjustments since the older version of ikemen broke the aspect ratio.
Lifebar changes:
changed over the lifebars and powerbars to make it customised instead of making it like cvs2 game.
Added scroll for time over and Double KO (Finally)
Fixed up the timing for scroll effect (must use nightly for it to work)
Replaced round, KO,D-KO and time over,win and draw game backgrounds.
Old changes:
- Spoiler:
2.21:
Added a Config for each effect so you can either turn on or off those (sheck inside for details):
_cvs_rrounds_toggle controls random voices at the beginning of each round.
_cvs_winkoeffect_toggle and _cvs_winhypereffect_toggle controls the ko effects.
_cvs_hd_toggle controls what resolution of the system is using.
Replaced the "Knock Out" sign to just "K.O." to act like from CVS2.
Fixed up some issues with fight (Including 480p) def:
Replaced face.bg to a better looking.
Added ratios.
Added Dizzy (only 1 at the moment) and Player icons effects.
Added round and ko bg for 480p. due to the round.bg taking over the characters looks, added alpha to it.
Added a new slot for medium 150.
Fixed up menus.
2.2:
Added new ZSS for scroll effect for Lifebar mode.
Added new systems for legacy people.
Added Dialogue.
Fixed up CVSKO ZSS to use ignorehitpause to prevent from pausing when a pause is use before hyperko begins
Swapped the sound when using hyperko effect.
Scroll effect for sp can use sounds now (https://mugenguild.com/forum/topics/module-releases-fade-and-sound-first-module--197318.0.html)
Made other small changes to screenpack.
2.1:
Order selection is added on both systems and added colored team values.
rearranged characters in versus for better prospective.
adjusted fight.def 480p versions 1 pixel on most 2p and some on 1p.
replaced vars to maps to prevent characters from breaking.
2.02:
Changed the random round and ko effects to functions instead of animations (still wip) (lifebar)
Took out continue countdown as it hogs the ram.
Diamonds are now in the lifebar.
2.01:
made it into a data only for it.
2.0:
Added 480p version.
Made changes to the Menu
Remade a select screen form.
Versus screen has changed and added character's anims.
Added victory, continue and game over.
Added an extra guard and stunbar for the second player side.
1.01:
stun and guard bar fixed (it lights up at 75% (stunbar) 25% (guardbar) and duplicate and changed the bar to use for 2p side)
Fixed the wording for damage when preforming a combo.
Replaced all actions to the ones like CVS2 had and words are now easier to read.
Added dialogue (unused).
minor fixes like fight animation.
1.0
Internal release
Screenshots
New:
Old:
- Spoiler:
Title SD:
Menu:
SD:
Select:
SD;
Versus:
SD:
Victory
Continue (WIP);
GAMEOVER:
Keep in mind there's still more updates coming soon:
Continue
and Hi-score.
Stay tuned for updates.
Thanks to the Supporters who had helped me fix up those problems:
2Dee4ever
ArachnoLord
Hollow
ViolinKen
RagingRowen
Bluekuma
POTS
Akito (Huge Helper)
ShinZankuro
DISCORD:
https://discord.gg/pt7jsHurar
Have fun
Last edited by doomjoshuaboy on Sat Nov 16, 2024 12:09 am; edited 6 times in total (Reason for editing : Hcreenpack Hotfix update)